Rajar

Voie Héroique : Juggernaut

A powerhouse of physical and spiritual strength, the juggernaut is a mighty agent in any fight. Whether rippling with muscle or deceptively petite, the juggernaut can tear down the fortresses of his enemies with her bare hands, sunder chains, and obliterate sacred relics.

1 Brute Strength +1

2 Show of Strength 1/day

3 Ignore Hardness 1

4 Brute Strength +2

5 +1 Str

6 Show of Strength 2/day

7 Show of Strength (technique)

8 Ignore Hardness 2

9 Brute Strength +3

10+1 Str

11 Show of Strength 3/day

12 Show of Strength (technique)

13 Ignore Hardness 3

14 Brute Strength +4

15 +1 Str

16 Show of Strength 4/day

17 Show of Strength (technique)

18 Ignore Hardness 4

19 Brute Strength +5

20 +1 Str

Brute Strength (Ex): The juggernaut can perform acts of terrific strength due to her great muscular endurance and power. The character adds his Brute Strength bonus to all Strength checks, grapple checks, and Climb and Jump checks.

Show of Strength (Su): The juggernaut can briefly bolster her already prodigious strength to even more astounding levels. At 2nd level, she can do this once per day and knows one of the following techniques. As she increases in level, she can make a show of strength more often, and can learn additional ways of focusing her power.

* Shake the Earth: By stamping her foot, punching the floor or belly-flopping, the juggernaut can create a 20 ft. cone of vibration that travels only along the ground. All creatures and objects in the area are sent toppling to earth (creatures get a Ref save to negate) and take d4 subdual damage.

* Thunder’s Applause: The juggernaut claps her hands, and that’s the last thing anyone near her hears. The sound is equivalent to a thunderstone (Fort save or deafened for one hour), but the radius is increased to 30 ft.

* Hands of Destruction: With an epic effort, the juggernaut shows that no steel or stone can stand before her. Her next attack deals double damage to objects (before Ignore Hardness is taken into account).

* Surge of Power: The juggernaut raises her Brute Strength bonus by +4 at a cost: she is fatigued for one hour afterwards.

Ignore Hardness (Ex): The juggernaut’s great strength and will to power allow her to ignore some of the hardness of objects she strikes. When the juggernaut strikes an object or animated object, subtract the amount of this ability from the object’s hardness before applying damage to it.

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Exaltation

  • Le personnage regagne (s’il est blessé) l’équivalent de son niveau en points de vie chaque aube (pour un Exalté du Soleil, chaque crépuscule pour un Exalté de la Lune

  • Low-light vision

  • Darkvision 30 mètres (60 mètes s’il la possède déjà)

  • Immunisé à la pétrification et aux sorts de sommeil


Lorsque l’aura du personnage est activée (free action pour l’activer, dure un nombre de rounds max égal à niveau x 3) il s’exalte :

* Courage indomptable : le personnage fait ses jets de résistance contre la peur avec un bonus de 15 points (les alliés du personnage sous l’effet de la peur ont le droit à un nouveau jet de sauvegarde avec un bonus de 5 points)
* Récupération équivalente à niveau/3 PV par round
* Aura de Protection et BAB : niveaux 1-3 -> 1, niveaux 4-7 -> 2, niveaux 8-11 -> 3, niveau 12-16 -> 4, 16 et + ->5
* + 2 en jump, ride, climb, tumble, escape artist (niveaux 1-10), +4 (niveaux 10-20), + 6 (niveaux 20 et +)
* HP + 3/niv
* ‘Bannière’ : apparition du symbole rayonnant de couleur argent brillant et sur une hauteur de 7 mètres

Augmentation de caractéristiques (le temps que l’aura reste activée) :

* + 2 en Charisme
* + 4 dans la charactéristique physique la plus élevée

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